LoL Tier Lists, Champion Builds, Counters, and Stats.
Patch 8.8
Most recent update: 12 minutes ago
Platinum+ Solo Queue Plays: 4351870
Platinum+ 3v3 Plays: 23059
Vel'Koz Build Guide (Middle) - 9786 matches this week
Starting Items:
Starting Items
These are Plat+ players' starting items for Vel'Koz.
We've taken the most popular starting items and sorted them by win rate.
Starting Items
These are Plat+ players' starting items for Vel'Koz.
We've taken the most popular starting items and sorted them by win rate.
1/1
►
◄




Common First Items Purchased:
First Items Purchased
These are Plat+ players' few first purchases for Vel'Koz.
This is useful for finding out if players are buying things like BF swords or vamp sceptors before they finish other big items that often appear first in build guides.
We've taken the most popular first few items and sorted them by how often we've seen them. This should help provide some insight into how players build items.
First Items Purchased
These are Plat+ players' few first purchases for Vel'Koz.
This is useful for finding out if players are buying things like BF swords or vamp sceptors before they finish other big items that often appear first in build guides.
We've taken the most popular first few items and sorted them by how often we've seen them. This should help provide some insight into how players build items.
1/4
►
◄
























Vel'Koz Item Build:
Item Build
These are the items Plat+ players buy for Vel'Koz.
We've taken the most popular builds and sorted them by win rate. We've taken special care to take partial builds into account when determining "popular" builds; otherwise, you'd see weird final builds that are more representative of long / stalemate games than regular games.
Item Build
These are the items Plat+ players buy for Vel'Koz.
We've taken the most popular builds and sorted them by win rate. We've taken special care to take partial builds into account when determining "popular" builds; otherwise, you'd see weird final builds that are more representative of long / stalemate games than regular games.
1/6
►
◄
Item Stats:
Item Stats
These are the items that we find most often in Plat+ players' final inventories for Vel'Koz. The %'s are number of occurences in final inventories divided by total games with the champion.
Item Stats
These are the items that we find most often in Plat+ players' final inventories for Vel'Koz. The %'s are number of occurences in final inventories divided by total games with the champion.

76.2%

60.93%

58.9%

56.0%

33.74%

32.53%

30.52%

25.91%

24.47%

22.37%

22.07%

21.07%

16.46%

15.35%
Skill Order:
Skill Order
These are how Plat+ players' upgrade their skills for Vel'Koz.
We've taken the most popular skill orders and sorted them by win rate.
Skill Order
These are how Plat+ players' upgrade their skills for Vel'Koz.
We've taken the most popular skill orders and sorted them by win rate.
1/3
►
◄
Q |
W |
E |
R |
Max |
Summoner Spells:
Summoner Spells
These are the summoner spells used by Plat+ players' for Vel'Koz.
We've taken the most popular summoner spells and sorted them by win rate.
Summoner Spells
These are the summoner spells used by Plat+ players' for Vel'Koz.
We've taken the most popular summoner spells and sorted them by win rate.
1/6
►
◄












Reforged Runes:
Reforged Runes
These are the runes chosen by Plat+ players' for Vel'Koz.
We've taken the most popular runes and sorted them by win rate.
Reforged Runes
These are the runes chosen by Plat+ players' for Vel'Koz.
We've taken the most popular runes and sorted them by win rate.
1/10
►
◄

Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.
Adaptive Damage : 30 - 100 based on level (+0.20 AP and +0.35 bonus AD )
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet
The Ultimate Hat
Your ultimate's cooldown is reduced by 5%. Each time you cast your ultimate, its cooldown is further reduced by 2%. Stacks up to 5 times.

The Ultimate Hat
Transcendence
Gain 10% CDR when you reach level 10.
Each percent of CDR exceeding the CDR limit is converted to anadaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Each percent of CDR exceeding the CDR limit is converted to an

Transcendence
Gathering Storm
Every 10 min gain AP or AD, adaptive .
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Magical Footwear
You get free Slightly Magical Boots at 10 min, but you cannot buy boots before then. For each takedown you acquire the boots 30s sooner.
Slightly Magical Boots give you an additional +10 Movement Speed and upgrade for 50 gold less.
Slightly Magical Boots give you an additional +10 Movement Speed and upgrade for 50 gold less.

Magical Footwear
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Cosmic Insight

Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.
Adaptive Damage : 30 - 100 based on level (+0.20 AP and +0.35 bonus AD )
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds

Manaflow Band
Transcendence
Gain 10% CDR when you reach level 10.
Each percent of CDR exceeding the CDR limit is converted to anadaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Each percent of CDR exceeding the CDR limit is converted to an

Transcendence
Scorch
Your next ability hit sets champions on fire dealing 30 - 60 bonus magic damage based on level after 1s.
Cooldown: 20s
Cooldown: 20s

Scorch

Magical Footwear
You get free Slightly Magical Boots at 10 min, but you cannot buy boots before then. For each takedown you acquire the boots 30s sooner.
Slightly Magical Boots give you an additional +10 Movement Speed and upgrade for 50 gold less.
Slightly Magical Boots give you an additional +10 Movement Speed and upgrade for 50 gold less.

Magical Footwear
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Cosmic Insight

Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.
Adaptive Damage : 30 - 100 based on level (+0.20 AP and +0.35 bonus AD )
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds

Manaflow Band
Transcendence
Gain 10% CDR when you reach level 10.
Each percent of CDR exceeding the CDR limit is converted to anadaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Each percent of CDR exceeding the CDR limit is converted to an

Transcendence
Gathering Storm
Every 10 min gain AP or AD, adaptive .
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Eyeball Collection
Collect eyeballs for champion and ward takedowns. Gain an adaptive bonus of 0.6 Attack Damage or 1 Ability Power, per eyeball collected.
Upon completing your collection at 20 eyeballs, additionally gain anadaptive bonus of 6 attack damage, or 10 ability power.
Collect 2 eyeballs per champion takedown, 1 eyeball per ward takedown.
Upon completing your collection at 20 eyeballs, additionally gain an
Collect 2 eyeballs per champion takedown, 1 eyeball per ward takedown.

Eyeball Collection
Relentless Hunter
Gain 8 out of combat Movement Speed plus 8 per Bounty Hunter stack.
Earn a Bounty Hunter stack the first time you get a takedown on each enemy champion.
Earn a Bounty Hunter stack the first time you get a takedown on each enemy champion.

Relentless Hunter

Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.
Adaptive Damage : 30 - 100 based on level (+0.20 AP and +0.35 bonus AD )
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds

Manaflow Band
Transcendence
Gain 10% CDR when you reach level 10.
Each percent of CDR exceeding the CDR limit is converted to anadaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Each percent of CDR exceeding the CDR limit is converted to an

Transcendence
Gathering Storm
Every 10 min gain AP or AD, adaptive .
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Magical Footwear
You get free Slightly Magical Boots at 10 min, but you cannot buy boots before then. For each takedown you acquire the boots 30s sooner.
Slightly Magical Boots give you an additional +10 Movement Speed and upgrade for 50 gold less.
Slightly Magical Boots give you an additional +10 Movement Speed and upgrade for 50 gold less.

Magical Footwear
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Cosmic Insight

Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.
Adaptive Damage : 30 - 100 based on level (+0.20 AP and +0.35 bonus AD )
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds

Manaflow Band
Transcendence
Gain 10% CDR when you reach level 10.
Each percent of CDR exceeding the CDR limit is converted to anadaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Each percent of CDR exceeding the CDR limit is converted to an

Transcendence
Scorch
Your next ability hit sets champions on fire dealing 30 - 60 bonus magic damage based on level after 1s.
Cooldown: 20s
Cooldown: 20s

Scorch

Perfect Timing
Start the game with a Commencing Stopwatch that transforms into a Stopwatch after 10 min. Stopwatch has a one time use Stasis effect.
Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.
Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.

Perfect Timing
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Cosmic Insight

Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.
Adaptive Damage : 30 - 100 based on level (+0.20 AP and +0.35 bonus AD )
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet
The Ultimate Hat
Your ultimate's cooldown is reduced by 5%. Each time you cast your ultimate, its cooldown is further reduced by 2%. Stacks up to 5 times.

The Ultimate Hat
Transcendence
Gain 10% CDR when you reach level 10.
Each percent of CDR exceeding the CDR limit is converted to anadaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Each percent of CDR exceeding the CDR limit is converted to an

Transcendence
Scorch
Your next ability hit sets champions on fire dealing 30 - 60 bonus magic damage based on level after 1s.
Cooldown: 20s
Cooldown: 20s

Scorch

Magical Footwear
You get free Slightly Magical Boots at 10 min, but you cannot buy boots before then. For each takedown you acquire the boots 30s sooner.
Slightly Magical Boots give you an additional +10 Movement Speed and upgrade for 50 gold less.
Slightly Magical Boots give you an additional +10 Movement Speed and upgrade for 50 gold less.

Magical Footwear
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Cosmic Insight

Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.
Adaptive Damage : 30 - 100 based on level (+0.20 AP and +0.35 bonus AD )
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds

Manaflow Band
Celerity
Gain 4% increased Movement Speed and add 8% of your Bonus Movement Speed to your AP or AD, adaptive (based on level).

Celerity
Scorch
Your next ability hit sets champions on fire dealing 30 - 60 bonus magic damage based on level after 1s.
Cooldown: 20s
Cooldown: 20s

Scorch

Magical Footwear
You get free Slightly Magical Boots at 10 min, but you cannot buy boots before then. For each takedown you acquire the boots 30s sooner.
Slightly Magical Boots give you an additional +10 Movement Speed and upgrade for 50 gold less.
Slightly Magical Boots give you an additional +10 Movement Speed and upgrade for 50 gold less.

Magical Footwear
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Cosmic Insight

Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.
Adaptive Damage : 30 - 100 based on level (+0.20 AP and +0.35 bonus AD )
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet
The Ultimate Hat
Your ultimate's cooldown is reduced by 5%. Each time you cast your ultimate, its cooldown is further reduced by 2%. Stacks up to 5 times.

The Ultimate Hat
Transcendence
Gain 10% CDR when you reach level 10.
Each percent of CDR exceeding the CDR limit is converted to anadaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Each percent of CDR exceeding the CDR limit is converted to an

Transcendence
Scorch
Your next ability hit sets champions on fire dealing 30 - 60 bonus magic damage based on level after 1s.
Cooldown: 20s
Cooldown: 20s

Scorch

Perfect Timing
Start the game with a Commencing Stopwatch that transforms into a Stopwatch after 10 min. Stopwatch has a one time use Stasis effect.
Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.
Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.

Perfect Timing
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Cosmic Insight

Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.
Adaptive Damage : 30 - 100 based on level (+0.20 AP and +0.35 bonus AD )
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet
The Ultimate Hat
Your ultimate's cooldown is reduced by 5%. Each time you cast your ultimate, its cooldown is further reduced by 2%. Stacks up to 5 times.

The Ultimate Hat
Transcendence
Gain 10% CDR when you reach level 10.
Each percent of CDR exceeding the CDR limit is converted to anadaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Each percent of CDR exceeding the CDR limit is converted to an

Transcendence
Gathering Storm
Every 10 min gain AP or AD, adaptive .
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Perfect Timing
Start the game with a Commencing Stopwatch that transforms into a Stopwatch after 10 min. Stopwatch has a one time use Stasis effect.
Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.
Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.

Perfect Timing
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Cosmic Insight

Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.
Adaptive Damage : 30 - 100 based on level (+0.20 AP and +0.35 bonus AD )
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds

Manaflow Band
Transcendence
Gain 10% CDR when you reach level 10.
Each percent of CDR exceeding the CDR limit is converted to anadaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Each percent of CDR exceeding the CDR limit is converted to an

Transcendence
Gathering Storm
Every 10 min gain AP or AD, adaptive .
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Perfect Timing
Start the game with a Commencing Stopwatch that transforms into a Stopwatch after 10 min. Stopwatch has a one time use Stasis effect.
Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.
Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.

Perfect Timing
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Cosmic Insight
Vel'Koz Counter and Matchup Info:
Counters and Matchups
This section helps highlight champions that Vel'Koz usually wins against and champions that counter Vel'Koz.
Counters and Matchups
This section helps highlight champions that Vel'Koz usually wins against and champions that counter Vel'Koz.
Vel'Koz counters these champions in lane (20+ matches):
Champion | Win Rate | Plays |
---|---|---|
Azir (Middle) | 60.44% | 321 |
Corki (Middle) | 56.6% | 235 |
Viktor (Middle) | 55.24% | 315 |
Karma (Middle) | 55.03% | 189 |
Brand (Middle) | 55.02% | 249 |
Show More Good Matchups
Vel'Koz counters these champions in lane (20+ matches):
Champion | Win Rate | Plays |
---|---|---|
Azir (Middle) | 60.44% | 321 |
Corki (Middle) | 56.6% | 235 |
Viktor (Middle) | 55.24% | 315 |
Karma (Middle) | 55.03% | 189 |
Brand (Middle) | 55.02% | 249 |
Zoe (Middle) | 54.86% | 494 |
Ryze (Middle) | 54.17% | 408 |
Galio (Middle) | 54.01% | 187 |
Veigar (Middle) | 53.82% | 537 |
Akali (Middle) | 53.72% | 121 |
Cassiopeia (Middle) | 53.62% | 442 |
Malzahar (Middle) | 53.21% | 327 |
Twisted Fate (Middle) | 52.7% | 537 |
Vel'Koz is usually even in lane against these champions (20+ matches):
Champion | Win Rate | Plays |
---|---|---|
Yasuo (Middle) | 51.24% | 931 |
Syndra (Middle) | 51.19% | 252 |
Orianna (Middle) | 50.93% | 648 |
LeBlanc (Middle) | 50.82% | 1655 |
Lux (Middle) | 50.59% | 769 |
Show More Even Matchups
Vel'Koz is usually even in lane against these champions (20+ matches):
Champion | Win Rate | Plays |
---|---|---|
Yasuo (Middle) | 51.24% | 931 |
Syndra (Middle) | 51.19% | 252 |
Orianna (Middle) | 50.93% | 648 |
LeBlanc (Middle) | 50.82% | 1655 |
Lux (Middle) | 50.59% | 769 |
Talon (Middle) | 50.46% | 218 |
Annie (Middle) | 50.22% | 223 |
Mordekaiser (Middle) | 50.0% | 34 |
Kennen (Middle) | 50.0% | 36 |
Kayle (Middle) | 50.0% | 58 |
Aurelion Sol (Middle) | 49.08% | 163 |
Kassadin (Middle) | 48.93% | 374 |
Diana (Middle) | 48.91% | 274 |
Lissandra (Middle) | 48.86% | 176 |
Ahri (Middle) | 48.12% | 1386 |
Swain (Middle) | 48.07% | 441 |
Anivia (Middle) | 48.05% | 693 |
Vel'Koz is usually countered in lane against these champions (20+ matches):
Champion | Win Rate | Plays |
---|---|---|
Vladimir (Middle) | 41.82% | 428 |
Karthus (Middle) | 42.29% | 253 |
Zed (Middle) | 43.01% | 858 |
Zilean (Middle) | 43.31% | 127 |
Ekko (Middle) | 43.82% | 566 |
Show More Bad Matchups
Vel'Koz is usually countered in lane against these champions (20+ matches):
Champion | Win Rate | Plays |
---|---|---|
Heimerdinger (Middle) | 38.75% | 80 |
Vladimir (Middle) | 41.82% | 428 |
Karthus (Middle) | 42.29% | 253 |
Zed (Middle) | 43.01% | 858 |
Zilean (Middle) | 43.31% | 127 |
Ekko (Middle) | 43.82% | 566 |
Gragas (Middle) | 43.82% | 89 |
Ziggs (Middle) | 46.19% | 210 |
Taliyah (Middle) | 46.31% | 244 |
Jayce (Middle) | 47.13% | 87 |
Fizz (Middle) | 47.2% | 608 |
Xerath (Middle) | 47.53% | 566 |
Katarina (Middle) | 47.84% | 510 |
Show Stats Against All Champions in Any Lane
This shows how Vel'Koz does when any of the following champs are anywhere on the enemy team:
Champion | Win Rate | Plays |
---|---|---|
Kalista | 64.58% | 48 |
Azir | 63.48% | 178 |
Gragas | 61.54% | 156 |
Dr. Mundo | 60.32% | 126 |
Sejuani | 59.75% | 241 |
Lissandra | 59.63% | 109 |
Shen | 59.5% | 242 |
Tahm Kench | 58.99% | 217 |
Kog'Maw | 58.21% | 134 |
Gnar | 57.95% | 176 |
Nautilus | 57.14% | 224 |
Veigar | 56.22% | 386 |
Kassadin | 56.1% | 205 |
Yorick | 56.03% | 116 |
Nidalee | 55.85% | 188 |
Malphite | 55.73% | 436 |
Zyra | 55.67% | 291 |
Varus | 55.51% | 445 |
Renekton | 55.42% | 332 |
Vi | 55.38% | 325 |
Rek'Sai | 55.32% | 94 |
Maokai | 55.21% | 163 |
Zac | 55.21% | 317 |
Cassiopeia | 55.14% | 243 |
Singed | 54.86% | 288 |
Corki | 54.74% | 137 |
Jax | 54.63% | 853 |
Viktor | 54.49% | 167 |
Pantheon | 54.31% | 197 |
Karma | 54.25% | 494 |
Ornn | 54.24% | 177 |
Illaoi | 54.03% | 211 |
Braum | 53.7% | 378 |
Garen | 53.69% | 203 |
Nasus | 53.65% | 315 |
Ziggs | 53.51% | 114 |
Malzahar | 53.49% | 172 |
Darius | 53.42% | 526 |
Lulu | 53.37% | 757 |
Lux | 53.37% | 549 |
Jarvan IV | 53.33% | 330 |
Blitzcrank | 53.28% | 488 |
Galio | 53.24% | 139 |
Brand | 53.21% | 483 |
Yasuo | 53.18% | 848 |
Lucian | 53.17% | 378 |
Leona | 53.1% | 371 |
Kayn | 53.0% | 734 |
Tristana | 52.78% | 665 |
Ryze | 52.74% | 292 |
Vayne | 52.64% | 663 |
Rumble | 52.63% | 95 |
Taliyah | 52.55% | 137 |
Cho'Gath | 52.54% | 276 |
Orianna | 52.54% | 354 |
Zoe | 52.48% | 303 |
Lee Sin | 52.41% | 704 |
Katarina | 52.16% | 278 |
Nunu | 52.08% | 192 |
Thresh | 51.94% | 903 |
Gangplank | 51.91% | 445 |
Mordekaiser | 51.85% | 54 |
Amumu | 51.85% | 108 |
Miss Fortune | 51.8% | 388 |
Twisted Fate | 51.75% | 315 |
Rengar | 51.72% | 379 |
Kai'Sa | 51.68% | 981 |
Caitlyn | 51.65% | 1363 |
Graves | 51.54% | 520 |
Xayah | 51.48% | 674 |
Volibear | 51.47% | 136 |
Irelia | 51.46% | 618 |
Zilean | 51.35% | 185 |
Nocturne | 51.24% | 242 |
Trundle | 51.21% | 414 |
LeBlanc | 51.15% | 825 |
Shyvana | 51.09% | 137 |
Fiddlesticks | 51.09% | 184 |
Anivia | 51.02% | 392 |
Ahri | 50.82% | 732 |
Shaco | 50.64% | 314 |
Alistar | 50.62% | 484 |
Xin Zhao | 50.59% | 340 |
Aurelion Sol | 50.55% | 91 |
Syndra | 50.38% | 133 |
Talon | 50.36% | 139 |
Diana | 50.28% | 177 |
Xerath | 50.15% | 333 |
Ezreal | 50.04% | 1269 |
Evelynn | 50.0% | 248 |
Hecarim | 50.0% | 96 |
Olaf | 50.0% | 222 |
Sivir | 50.0% | 320 |
Sion | 50.0% | 436 |
Udyr | 50.0% | 228 |
Jhin | 49.54% | 1207 |
Morgana | 49.46% | 932 |
Riven | 49.2% | 376 |
Urgot | 49.18% | 122 |
Tryndamere | 49.1% | 334 |
Akali | 49.02% | 153 |
Twitch | 49.01% | 406 |
Janna | 48.79% | 869 |
Jinx | 48.63% | 584 |
Bard | 48.5% | 266 |
Taric | 48.35% | 182 |
Ashe | 48.33% | 240 |
Wukong | 48.19% | 249 |
Rakan | 48.09% | 551 |
Master Yi | 48.08% | 520 |
Soraka | 48.08% | 443 |
Draven | 47.79% | 452 |
Nami | 47.74% | 863 |
Annie | 47.65% | 170 |
Camille | 47.64% | 552 |
Vladimir | 47.47% | 415 |
Swain | 46.99% | 415 |
Kha'Zix | 46.7% | 681 |
Fizz | 46.52% | 359 |
Teemo | 46.44% | 267 |
Karthus | 46.41% | 153 |
Heimerdinger | 46.39% | 97 |
Ivern | 46.15% | 52 |
Skarner | 46.09% | 128 |
Kennen | 45.88% | 85 |
Aatrox | 45.86% | 181 |
Poppy | 45.27% | 148 |
Quinn | 45.22% | 157 |
Kayle | 44.92% | 118 |
Fiora | 44.81% | 395 |
Elise | 44.55% | 110 |
Sona | 44.44% | 261 |
Zed | 43.91% | 501 |
Warwick | 43.74% | 503 |
Rammus | 43.51% | 131 |
Ekko | 42.12% | 387 |
Jayce | 41.77% | 158 |
Kled | 41.62% | 173 |
Kindred | 41.41% | 99 |
Teammates / Synergy:
Teammates / Synergy
This section helps highlight champions that Vel'Koz works well with.
Teammates / Synergy
This section helps highlight champions that Vel'Koz works well with.
Show Teammate Stats For Champions in Any Lane
This shows how Vel'Koz does when any of the following champs are anywhere on the champion's team:
Champion | Win Rate | Plays |
---|---|---|
Kassadin | 80.0% | 5 |
Twisted Fate | 67.86% | 28 |
Ziggs | 61.54% | 13 |
Urgot | 60.28% | 141 |
Syndra | 60.0% | 5 |
Aatrox | 59.77% | 174 |
Skarner | 58.86% | 158 |
Nocturne | 58.78% | 262 |
Yorick | 58.12% | 117 |
Kled | 57.52% | 153 |
Azir | 57.14% | 7 |
Brand | 56.97% | 330 |
Warwick | 56.95% | 511 |
Anivia | 56.67% | 30 |
Diana | 56.52% | 23 |
Shaco | 55.95% | 311 |
Braum | 55.93% | 388 |
Rammus | 55.92% | 152 |
Cassiopeia | 55.88% | 34 |
Shen | 55.72% | 271 |
Kai'Sa | 55.14% | 954 |
Olaf | 54.94% | 233 |
Lissandra | 54.84% | 31 |
Taric | 54.7% | 181 |
Wukong | 54.69% | 256 |
Quinn | 54.62% | 119 |
LeBlanc | 54.55% | 44 |
Nasus | 54.38% | 274 |
Ryze | 54.35% | 46 |
Maokai | 54.1% | 183 |
Sion | 54.05% | 407 |
Kog'Maw | 54.03% | 124 |
Teemo | 53.75% | 253 |
Amumu | 53.7% | 108 |
Jarvan IV | 53.61% | 319 |
Tryndamere | 53.56% | 323 |
Draven | 53.28% | 411 |
Gangplank | 53.28% | 411 |
Janna | 53.23% | 945 |
Xin Zhao | 52.89% | 363 |
Kindred | 52.83% | 106 |
Vi | 52.79% | 341 |
Jinx | 52.75% | 601 |
Ekko | 52.69% | 93 |
Jhin | 52.57% | 1189 |
Miss Fortune | 52.53% | 375 |
Morgana | 52.49% | 762 |
Evelynn | 52.32% | 237 |
Nidalee | 52.32% | 151 |
Kha'Zix | 52.3% | 673 |
Mordekaiser | 52.27% | 44 |
Blitzcrank | 52.22% | 427 |
Malphite | 52.19% | 479 |
Ivern | 52.17% | 46 |
Rengar | 52.17% | 437 |
Sona | 51.97% | 229 |
Caitlyn | 51.94% | 1340 |
Soraka | 51.87% | 428 |
Trundle | 51.8% | 417 |
Renekton | 51.72% | 319 |
Thresh | 51.69% | 886 |
Leona | 51.61% | 372 |
Irelia | 51.57% | 605 |
Zyra | 51.56% | 225 |
Nautilus | 51.34% | 224 |
Hecarim | 51.33% | 113 |
Sivir | 51.16% | 303 |
Tristana | 51.16% | 735 |
Udyr | 51.12% | 223 |
Lulu | 51.07% | 750 |
Nunu | 50.89% | 169 |
Vayne | 50.86% | 637 |
Sejuani | 50.85% | 234 |
Rumble | 50.68% | 73 |
Vladimir | 50.67% | 150 |
Jax | 50.65% | 772 |
Nami | 50.65% | 772 |
Fiora | 50.64% | 389 |
Kayn | 50.49% | 715 |
Cho'Gath | 50.23% | 221 |
Taliyah | 50.0% | 10 |
Viktor | 50.0% | 8 |
Graves | 50.0% | 532 |
Zac | 50.0% | 336 |
Lucian | 50.0% | 396 |
Camille | 49.74% | 575 |
Rakan | 49.53% | 533 |
Karma | 49.49% | 390 |
Riven | 49.35% | 385 |
Kennen | 49.23% | 65 |
Veigar | 49.02% | 51 |
Poppy | 48.74% | 119 |
Ezreal | 48.67% | 1237 |
Darius | 48.45% | 485 |
Illaoi | 48.45% | 194 |
Xerath | 48.39% | 62 |
Garen | 48.33% | 209 |
Lux | 48.23% | 141 |
Volibear | 48.09% | 131 |
Pantheon | 47.98% | 173 |
Dr. Mundo | 47.97% | 123 |
Varus | 47.9% | 405 |
Yasuo | 47.9% | 405 |
Bard | 47.57% | 309 |
Shyvana | 47.48% | 139 |
Xayah | 47.2% | 661 |
Kalista | 47.17% | 53 |
Master Yi | 47.11% | 554 |
Corki | 47.06% | 17 |
Annie | 47.06% | 34 |
Tahm Kench | 47.03% | 236 |
Zilean | 46.72% | 137 |
Twitch | 46.58% | 395 |
Fiddlesticks | 46.38% | 138 |
Ashe | 46.29% | 229 |
Kayle | 46.25% | 80 |
Gragas | 46.25% | 160 |
Alistar | 46.24% | 465 |
Elise | 46.15% | 91 |
Gnar | 45.92% | 233 |
Singed | 45.65% | 230 |
Talon | 45.45% | 22 |
Zed | 45.45% | 33 |
Swain | 45.24% | 168 |
Lee Sin | 44.71% | 709 |
Jayce | 44.66% | 103 |
Fizz | 44.44% | 36 |
Karthus | 44.44% | 27 |
Rek'Sai | 44.19% | 86 |
Heimerdinger | 44.19% | 43 |
Ahri | 44.0% | 25 |
Zoe | 42.86% | 21 |
Ornn | 41.9% | 210 |
Malzahar | 41.18% | 17 |
Akali | 40.51% | 79 |
Galio | 38.1% | 42 |
Katarina | 36.84% | 19 |
Orianna | 36.84% | 19 |
Aurelion Sol | 25.0% | 4 |
Win Rate:
Ban Rate:
Popularity:
Average K/D/A:
51.55%
0.33%
2.29%
6.5 / 5.5 / 8.1
Win Rate % History:
Ban Rate % History:
Pick Rate % History:
Recent Champion Changes:
Relevant Item Changes:
Show
Movement This Week
Win Rate
✔
Ban RatePopularity
|
2.84 |
|
2.08 |
|
2.06 |
|
1.96 |
|
1.93 |
|
-1.55 |
|
-1.58 |
|
-1.61 |
|
-1.83 |
|
-2.57 |
|
31.88 |
|
4.98 |
|
3.75 |
|
2.31 |
|
1.69 |
|
-1.83 |
|
-3.13 |
|
-5.88 |
|
-8.86 |
|
-8.86 |
|
14.11 |
|
6.01 |
|
5.63 |
|
2.3 |
|
1.33 |
|
-1.49 |
|
-1.54 |
|
-1.54 |
|
-1.64 |
|
-2.32 |
Images and graphics are property of their respective owners. MetaLoL © 2013-2018. All rights reserved.
League of Legends and Riot Games Inc. are registered trademarks of Riot Games, Inc.