LoL Tier Lists, Champion Builds, Counters, and Stats.
Patch 9.4
Most recent update: a minute ago
Platinum+ Solo Queue Plays: 540528
Platinum+ 3v3 Plays: 2041
Veigar Build Guide (Middle) - 762 matches this week
Starting Items:
Starting Items
These are Plat+ players' starting items for Veigar.
We've taken the most popular starting items and sorted them by win rate.
Starting Items
These are Plat+ players' starting items for Veigar.
We've taken the most popular starting items and sorted them by win rate.
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These are players' starting items for Veigar.






Common First Items Purchased:
First Items Purchased
These are Plat+ players' few first purchases for Veigar.
This is useful for finding out if players are buying things like BF swords or vamp sceptors before they finish other big items that often appear first in build guides.
We've taken the most popular first few items and sorted them by how often we've seen them. This should help provide some insight into how players build items.
First Items Purchased
These are Plat+ players' few first purchases for Veigar.
This is useful for finding out if players are buying things like BF swords or vamp sceptors before they finish other big items that often appear first in build guides.
We've taken the most popular first few items and sorted them by how often we've seen them. This should help provide some insight into how players build items.
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These are players' few first purchases for Veigar.




























































Veigar Item Build:
Item Build
These are the items Plat+ players buy for Veigar.
We've taken the most popular builds and sorted them by win rate. We've taken special care to take partial builds into account when determining "popular" builds; otherwise, you'd see weird final builds that are more representative of long / stalemate games than regular games.
Item Build
These are the items Plat+ players buy for Veigar.
We've taken the most popular builds and sorted them by win rate. We've taken special care to take partial builds into account when determining "popular" builds; otherwise, you'd see weird final builds that are more representative of long / stalemate games than regular games.
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These are the full item builds players buy for Veigar.
Item Stats:
Item Stats
These are the items that we find most often in Plat+ players' final inventories for Veigar. The %'s are number of occurences in final inventories divided by total games with the champion.
Item Stats
These are the items that we find most often in Plat+ players' final inventories for Veigar. The %'s are number of occurences in final inventories divided by total games with the champion.

74.41%

62.2%

61.29%

46.59%

43.7%

31.63%

29.0%

27.17%

23.36%

20.21%

19.69%

19.03%

18.77%

17.19%
Skill Order:
Skill Order
These are how Plat+ players' upgrade their skills for Veigar.
We've taken the most popular skill orders and sorted them by win rate.
Skill Order
These are how Plat+ players' upgrade their skills for Veigar.
We've taken the most popular skill orders and sorted them by win rate.
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These are how players' upgrade their skills for Veigar.
Q |
W |
E |
R |
Max |
Summoner Spells:
Summoner Spells
These are the summoner spells used by Plat+ players' for Veigar.
We've taken the most popular summoner spells and sorted them by win rate.
Summoner Spells
These are the summoner spells used by Plat+ players' for Veigar.
We've taken the most popular summoner spells and sorted them by win rate.
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These are the summoner spells used by players' for Veigar.








Reforged Runes:
Reforged Runes
These are the runes chosen by Plat+ players' for Veigar.
We've taken the most popular runes and sorted them by win rate.
Reforged Runes
These are the runes chosen by Plat+ players' for Veigar.
We've taken the most popular runes and sorted them by win rate.
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These are the runes chosen by players' for Veigar.

Glacial Augment
Basic attacking a champion slows them for 2s. The slow increases in strength over its duration.Ranged: Ranged attacks slow by up to 30% - 40% Melee: Melee attacks slow by up to 45% - 55%
Slowing a champion with active items shoots a freeze ray through them, freezing the nearby ground for 5s, slowing all units inside by 60%.
Cooldown: 7-4s per unit
Slowing a champion with active items shoots a freeze ray through them, freezing the nearby ground for 5s, slowing all units inside by 60%.
Cooldown: 7-4s per unit

Glacial Augment
Magical Footwear
You get free Slightly Magical Boots at 10 min, but you cannot buy boots before then. For each takedown you acquire the boots 30s sooner.
Slightly Magical Boots give you an additional +10 Movement Speed.
Slightly Magical Boots give you an additional +10 Movement Speed.

Magical Footwear
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 3 mins, until 12 min.
Biscuits restore 15% of your missing health and mana. Consuming any Biscuit increases your mana cap by 40 mana permanently.
Manaless: Champions without mana restore 20% missing health instead.
Biscuits restore 15% of your missing health and mana. Consuming any Biscuit increases your mana cap by 40 mana permanently.
Manaless: Champions without mana restore 20% missing health instead.

Biscuit Delivery
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Cosmic Insight

Taste of Blood
Heal when you damage an enemy champion.
Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)
Cooldown: 20s
Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)
Cooldown: 20s

Taste of Blood
Ingenious Hunter
Gain 15% Active Item CDR plus an additional 5% per Bounty Hunter stack (includes Trinkets).
Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Ingenious Hunter

Glacial Augment
Basic attacking a champion slows them for 2s. The slow increases in strength over its duration.Ranged: Ranged attacks slow by up to 30% - 40% Melee: Melee attacks slow by up to 45% - 55%
Slowing a champion with active items shoots a freeze ray through them, freezing the nearby ground for 5s, slowing all units inside by 60%.
Cooldown: 7-4s per unit
Slowing a champion with active items shoots a freeze ray through them, freezing the nearby ground for 5s, slowing all units inside by 60%.
Cooldown: 7-4s per unit

Glacial Augment
Magical Footwear
You get free Slightly Magical Boots at 10 min, but you cannot buy boots before then. For each takedown you acquire the boots 30s sooner.
Slightly Magical Boots give you an additional +10 Movement Speed.
Slightly Magical Boots give you an additional +10 Movement Speed.

Magical Footwear
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 3 mins, until 12 min.
Biscuits restore 15% of your missing health and mana. Consuming any Biscuit increases your mana cap by 40 mana permanently.
Manaless: Champions without mana restore 20% missing health instead.
Biscuits restore 15% of your missing health and mana. Consuming any Biscuit increases your mana cap by 40 mana permanently.
Manaless: Champions without mana restore 20% missing health instead.

Biscuit Delivery
Approach Velocity
Gain 15% Movement Speed towards nearby ally champions that are movement impaired or enemy champions that you impair.
Range: 1000
Range: 1000

Approach Velocity

Taste of Blood
Heal when you damage an enemy champion.
Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)
Cooldown: 20s
Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)
Cooldown: 20s

Taste of Blood
Ingenious Hunter
Gain 15% Active Item CDR plus an additional 5% per Bounty Hunter stack (includes Trinkets).
Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Ingenious Hunter

Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage .
Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.
Cooldown: 25 - 20s
'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.
Cooldown: 25 - 20s
'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'

Electrocute
Taste of Blood
Heal when you damage an enemy champion.
Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)
Cooldown: 20s
Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)
Cooldown: 20s

Taste of Blood
Eyeball Collection
Collect eyeballs for champion and ward takedowns. Gain an adaptive bonus of 0.6 Attack Damage or 1 Ability Power, per eyeball collected.
Upon completing your collection at 20 eyeballs, additionally gain anadaptive bonus of 6 Attack Damage, or 10 Ability Power.
Collect 2 eyeballs per champion kill, 1 per assist, and 1 per ward takedown.
Upon completing your collection at 20 eyeballs, additionally gain an
Collect 2 eyeballs per champion kill, 1 per assist, and 1 per ward takedown.

Eyeball Collection
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 2.5% + 2.5% per Bounty Hunter stack.
Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Healing reduced to one third for Area of Effect abilities.
Healing: 2.5% + 2.5% per Bounty Hunter stack.
Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Healing reduced to one third for Area of Effect abilities.

Ravenous Hunter

Transcendence
Gain 10% CDR when you reach level 10.
Each percent of CDR exceeding the CDR limit is converted to anadaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Each percent of CDR exceeding the CDR limit is converted to an

Transcendence
Gathering Storm
Every 10 min gain AP or AD, adaptive .
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.
Adaptive Damage : 30 - 100 based on level (+0.2 AP and +0.35 bonus AD )
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds

Manaflow Band
Transcendence
Gain 10% CDR when you reach level 10.
Each percent of CDR exceeding the CDR limit is converted to anadaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Each percent of CDR exceeding the CDR limit is converted to an

Transcendence
Gathering Storm
Every 10 min gain AP or AD, adaptive .
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Magical Footwear
You get free Slightly Magical Boots at 10 min, but you cannot buy boots before then. For each takedown you acquire the boots 30s sooner.
Slightly Magical Boots give you an additional +10 Movement Speed.
Slightly Magical Boots give you an additional +10 Movement Speed.

Magical Footwear
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Cosmic Insight

Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.
Adaptive Damage : 30 - 100 based on level (+0.2 AP and +0.35 bonus AD )
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Cooldown: 20 - 8s
Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds

Manaflow Band
Transcendence
Gain 10% CDR when you reach level 10.
Each percent of CDR exceeding the CDR limit is converted to anadaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Each percent of CDR exceeding the CDR limit is converted to an

Transcendence
Gathering Storm
Every 10 min gain AP or AD, adaptive .
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Perfect Timing
Start the game with a Commencing Stopwatch that transforms into a Stopwatch after 10 min. Stopwatch has a one time use Stasis effect.
Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.
Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.

Perfect Timing
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Cosmic Insight
Veigar Counter and Matchup Info:
Counters and Matchups
This section helps highlight champions that Veigar usually wins against and champions that counter Veigar.
Counters and Matchups
This section helps highlight champions that Veigar usually wins against and champions that counter Veigar.
Veigar counters these champions in lane (20+ matches):
Champion | Win Rate | Plays |
---|---|---|
Ekko (Middle) | 70.0% | 30 |
Zilean (Middle) | 66.67% | 21 |
Ryze (Middle) | 60.71% | 28 |
Syndra (Middle) | 57.89% | 38 |
Orianna (Middle) | 57.45% | 47 |
Show More Good Matchups
Veigar counters these champions in lane (20+ matches):
Champion | Win Rate | Plays |
---|---|---|
Ekko (Middle) | 70.0% | 30 |
Zilean (Middle) | 66.67% | 21 |
Ryze (Middle) | 60.71% | 28 |
Syndra (Middle) | 57.89% | 38 |
Orianna (Middle) | 57.45% | 47 |
Jayce (Middle) | 57.14% | 28 |
LeBlanc (Middle) | 56.58% | 76 |
Sylas (Middle) | 56.47% | 85 |
Cassiopeia (Middle) | 55.81% | 43 |
Lissandra (Middle) | 53.7% | 54 |
Veigar is usually even in lane against these champions (20+ matches):
Champion | Win Rate | Plays |
---|---|---|
Talon (Middle) | 50.0% | 26 |
Yasuo (Middle) | 48.94% | 94 |
Corki (Middle) | 48.72% | 39 |
Kassadin (Middle) | 48.33% | 60 |
Vel'Koz (Middle) | 48.28% | 29 |
Veigar is usually countered in lane against these champions (20+ matches):
Champion | Win Rate | Plays |
---|---|---|
Zoe (Middle) | 29.27% | 82 |
Katarina (Middle) | 34.15% | 41 |
Ahri (Middle) | 36.0% | 50 |
Xerath (Middle) | 38.46% | 52 |
Malzahar (Middle) | 39.29% | 28 |
Show More Bad Matchups
Veigar is usually countered in lane against these champions (20+ matches):
Champion | Win Rate | Plays |
---|---|---|
Zoe (Middle) | 29.27% | 82 |
Katarina (Middle) | 34.15% | 41 |
Ahri (Middle) | 36.0% | 50 |
Xerath (Middle) | 38.46% | 52 |
Malzahar (Middle) | 39.29% | 28 |
Twisted Fate (Middle) | 40.0% | 50 |
Lux (Middle) | 40.0% | 45 |
Fizz (Middle) | 40.91% | 22 |
Viktor (Middle) | 42.86% | 21 |
Zed (Middle) | 43.68% | 87 |
Vladimir (Middle) | 47.44% | 78 |
Irelia (Middle) | 48.0% | 25 |
Show Stats Against All Champions in Any Lane
This shows how Veigar does when any of the following champs are anywhere on the enemy team:
Champion | Win Rate | Plays |
---|---|---|
Singed | 100.0% | 3 |
Ziggs | 100.0% | 3 |
Amumu | 100.0% | 2 |
Dr. Mundo | 100.0% | 2 |
Ornn | 85.71% | 7 |
Olaf | 77.78% | 9 |
Skarner | 75.0% | 4 |
Shen | 72.73% | 11 |
Fiddlesticks | 72.22% | 18 |
Miss Fortune | 71.43% | 14 |
Rumble | 71.43% | 7 |
Galio | 70.0% | 10 |
Volibear | 66.67% | 12 |
Bard | 66.67% | 18 |
Tahm Kench | 66.67% | 12 |
Kog'Maw | 66.67% | 9 |
Nasus | 66.67% | 21 |
LeBlanc | 65.79% | 38 |
Riven | 64.58% | 48 |
Kindred | 64.29% | 14 |
Irelia | 63.79% | 58 |
Rakan | 63.64% | 11 |
Pantheon | 63.64% | 11 |
Anivia | 63.64% | 11 |
Talon | 62.5% | 16 |
Warwick | 62.5% | 8 |
Karma | 62.5% | 40 |
Syndra | 61.9% | 21 |
Ekko | 61.9% | 21 |
Aatrox | 61.54% | 13 |
Nocturne | 61.54% | 13 |
Udyr | 61.54% | 13 |
Braum | 60.53% | 38 |
Shyvana | 60.0% | 5 |
Camille | 60.0% | 25 |
Zilean | 58.33% | 36 |
Hecarim | 58.33% | 12 |
Draven | 57.45% | 47 |
Nami | 57.41% | 54 |
Caitlyn | 57.32% | 82 |
Ryze | 57.14% | 21 |
Lee Sin | 56.47% | 85 |
Lissandra | 56.41% | 39 |
Morgana | 56.0% | 50 |
Fiora | 56.0% | 25 |
Sylas | 55.95% | 84 |
Blitzcrank | 55.56% | 27 |
Brand | 55.56% | 9 |
Tristana | 55.56% | 54 |
Taric | 55.56% | 9 |
Cassiopeia | 55.17% | 29 |
Jax | 54.55% | 44 |
Urgot | 54.55% | 33 |
Kai'Sa | 54.17% | 72 |
Ezreal | 54.0% | 100 |
Renekton | 53.85% | 39 |
Maokai | 53.33% | 15 |
Rammus | 53.33% | 15 |
Tryndamere | 52.63% | 19 |
Poppy | 52.63% | 19 |
Kennen | 52.38% | 21 |
Evelynn | 52.0% | 25 |
Orianna | 51.85% | 27 |
Nunu & Willump | 51.61% | 31 |
Janna | 51.43% | 35 |
Lucian | 51.22% | 123 |
Xayah | 50.0% | 12 |
Azir | 50.0% | 6 |
Leona | 50.0% | 24 |
Varus | 50.0% | 4 |
Graves | 50.0% | 16 |
Fizz | 50.0% | 16 |
Shaco | 50.0% | 16 |
Elise | 50.0% | 22 |
Malzahar | 50.0% | 22 |
Gnar | 50.0% | 8 |
Zac | 50.0% | 16 |
Yasuo | 50.0% | 78 |
Zed | 50.0% | 38 |
Corki | 50.0% | 26 |
Annie | 50.0% | 6 |
Xin Zhao | 50.0% | 38 |
Nidalee | 50.0% | 18 |
Jinx | 48.78% | 41 |
Lux | 48.72% | 39 |
Vladimir | 48.48% | 66 |
Kassadin | 48.28% | 29 |
Thresh | 48.21% | 112 |
Darius | 47.62% | 21 |
Ashe | 47.37% | 19 |
Lulu | 47.06% | 51 |
Kha'Zix | 46.27% | 67 |
Jarvan IV | 45.65% | 46 |
Pyke | 45.65% | 46 |
Jayce | 45.45% | 44 |
Neeko | 45.45% | 11 |
Garen | 45.45% | 11 |
Sejuani | 45.24% | 42 |
Ahri | 44.83% | 29 |
Viktor | 44.44% | 18 |
Yorick | 44.44% | 27 |
Karthus | 44.44% | 27 |
Heimerdinger | 44.44% | 9 |
Vel'Koz | 44.12% | 34 |
Ivern | 43.59% | 39 |
Alistar | 43.48% | 46 |
Rengar | 43.18% | 44 |
Sivir | 42.86% | 56 |
Sion | 41.94% | 31 |
Kalista | 41.67% | 12 |
Rek'Sai | 41.67% | 12 |
Vi | 41.67% | 12 |
Vayne | 40.91% | 66 |
Quinn | 40.0% | 5 |
Swain | 40.0% | 5 |
Nautilus | 40.0% | 10 |
Wukong | 40.0% | 15 |
Gragas | 40.0% | 35 |
Jhin | 38.24% | 34 |
Diana | 37.5% | 8 |
Gangplank | 37.5% | 16 |
Kayn | 37.04% | 27 |
Zoe | 36.84% | 38 |
Malphite | 35.29% | 17 |
Xerath | 35.14% | 37 |
Zyra | 34.48% | 29 |
Aurelion Sol | 33.33% | 3 |
Twisted Fate | 33.33% | 24 |
Taliyah | 33.33% | 6 |
Katarina | 33.33% | 24 |
Mordekaiser | 33.33% | 6 |
Kled | 33.33% | 21 |
Cho'Gath | 33.33% | 6 |
Kayle | 33.33% | 3 |
Twitch | 31.82% | 22 |
Soraka | 31.71% | 41 |
Master Yi | 31.58% | 19 |
Teemo | 25.0% | 8 |
Sona | 16.67% | 18 |
Illaoi | 14.29% | 7 |
Akali | 0.0% | 3 |
Trundle | 0.0% | 3 |
Teammates / Synergy:
Teammates / Synergy
This section helps highlight champions that Veigar works well with.
Teammates / Synergy
This section helps highlight champions that Veigar works well with.
Show Teammate Stats For Champions in Any Lane
This shows how Veigar does when any of the following champs are anywhere on the champion's team:
Champion | Win Rate | Plays |
---|---|---|
Taliyah | 100.0% | 5 |
Katarina | 100.0% | 1 |
LeBlanc | 100.0% | 2 |
Neeko | 100.0% | 2 |
Malzahar | 100.0% | 3 |
Zed | 100.0% | 3 |
Udyr | 90.91% | 11 |
Garen | 83.33% | 6 |
Maokai | 80.0% | 5 |
Cassiopeia | 80.0% | 5 |
Shen | 80.0% | 5 |
Olaf | 78.95% | 19 |
Heimerdinger | 75.0% | 4 |
Skarner | 75.0% | 4 |
Aatrox | 71.43% | 7 |
Jinx | 70.45% | 44 |
Master Yi | 70.0% | 10 |
Zyra | 69.23% | 13 |
Mordekaiser | 66.67% | 3 |
Kled | 66.67% | 15 |
Kassadin | 66.67% | 3 |
Kog'Maw | 66.67% | 3 |
Kalista | 64.71% | 17 |
Shaco | 64.71% | 17 |
Lux | 63.64% | 11 |
Poppy | 63.16% | 19 |
Leona | 62.07% | 29 |
Jarvan IV | 61.02% | 59 |
Quinn | 60.0% | 5 |
Singed | 60.0% | 5 |
Illaoi | 60.0% | 10 |
Ekko | 60.0% | 5 |
Anivia | 60.0% | 5 |
Soraka | 60.0% | 40 |
Braum | 60.0% | 30 |
Gragas | 59.09% | 22 |
Ashe | 58.82% | 17 |
Rengar | 58.54% | 41 |
Vel'Koz | 58.33% | 12 |
Sion | 58.06% | 31 |
Tryndamere | 57.89% | 19 |
Evelynn | 57.89% | 19 |
Swain | 57.14% | 7 |
Rumble | 57.14% | 7 |
Twitch | 56.25% | 16 |
Nunu & Willump | 56.1% | 41 |
Renekton | 55.56% | 27 |
Bard | 55.56% | 9 |
Elise | 55.56% | 18 |
Vayne | 55.0% | 60 |
Vladimir | 54.84% | 31 |
Vi | 54.55% | 11 |
Kayn | 54.1% | 61 |
Ivern | 53.85% | 26 |
Janna | 53.49% | 43 |
Urgot | 53.33% | 45 |
Tristana | 53.19% | 47 |
Morgana | 53.06% | 49 |
Malphite | 52.94% | 17 |
Jax | 52.63% | 38 |
Caitlyn | 51.85% | 81 |
Lucian | 51.56% | 128 |
Thresh | 51.35% | 111 |
Pyke | 51.02% | 49 |
Nami | 50.72% | 69 |
Xayah | 50.0% | 14 |
Jayce | 50.0% | 40 |
Azir | 50.0% | 2 |
Lulu | 50.0% | 40 |
Pantheon | 50.0% | 8 |
Rek'Sai | 50.0% | 16 |
Shyvana | 50.0% | 10 |
Dr. Mundo | 50.0% | 2 |
Orianna | 50.0% | 2 |
Alistar | 50.0% | 44 |
Teemo | 50.0% | 16 |
Gnar | 50.0% | 2 |
Taric | 50.0% | 14 |
Nidalee | 50.0% | 12 |
Xin Zhao | 48.94% | 47 |
Sylas | 48.78% | 41 |
Irelia | 48.72% | 39 |
Lee Sin | 48.72% | 78 |
Darius | 48.57% | 35 |
Kindred | 47.83% | 23 |
Ezreal | 46.9% | 113 |
Kai'Sa | 46.67% | 60 |
Sejuani | 46.43% | 28 |
Riven | 46.27% | 67 |
Miss Fortune | 45.45% | 11 |
Nocturne | 45.45% | 11 |
Fiddlesticks | 45.45% | 22 |
Draven | 45.24% | 42 |
Blitzcrank | 45.0% | 20 |
Sona | 45.0% | 20 |
Tahm Kench | 44.44% | 9 |
Nasus | 43.75% | 16 |
Galio | 42.86% | 7 |
Ornn | 42.86% | 7 |
Sivir | 42.86% | 63 |
Kennen | 41.67% | 24 |
Camille | 41.18% | 17 |
Kha'Zix | 40.32% | 62 |
Talon | 40.0% | 5 |
Varus | 40.0% | 5 |
Jhin | 40.0% | 30 |
Zilean | 39.13% | 23 |
Yorick | 39.02% | 41 |
Karma | 37.93% | 29 |
Warwick | 36.36% | 11 |
Brand | 35.29% | 17 |
Graves | 35.0% | 20 |
Rammus | 35.0% | 20 |
Zac | 35.0% | 20 |
Yasuo | 34.62% | 26 |
Viktor | 33.33% | 6 |
Amumu | 33.33% | 3 |
Zoe | 33.33% | 3 |
Fiora | 32.0% | 25 |
Gangplank | 31.25% | 16 |
Hecarim | 28.57% | 14 |
Rakan | 25.0% | 8 |
Lissandra | 25.0% | 4 |
Xerath | 25.0% | 4 |
Volibear | 25.0% | 8 |
Kayle | 25.0% | 4 |
Nautilus | 23.08% | 13 |
Wukong | 20.0% | 5 |
Karthus | 18.18% | 11 |
Ryze | 16.67% | 6 |
Diana | 0.0% | 2 |
Akali | 0.0% | 1 |
Ahri | 0.0% | 1 |
Fizz | 0.0% | 1 |
Cho'Gath | 0.0% | 4 |
Trundle | 0.0% | 1 |
Win Rate:
Ban Rate:
Popularity:
Average K/D/A:
52.45%
0.32%
1.63%
6.3 / 5.2 / 6.1
Win Rate % History:
Ban Rate % History:
Pick Rate % History:
Recent Champion Changes:
Here's what we could find in recent patch notes for Veigar.
Relevant Item Changes:
Here's what we could find in recent patch notes for items used often by Veigar.
Show
Movement This Week
Win Rate
✔
Ban RatePopularity
|
13.1 |
|
10.62 |
|
10.22 |
|
9.78 |
|
9.5 |
|
-6.57 |
|
-7.13 |
|
-8.63 |
|
-9.17 |
|
-16.46 |
|
7.62 |
|
4.39 |
|
4.21 |
|
3.49 |
|
3.05 |
|
-3.6 |
|
-3.66 |
|
-3.84 |
|
-4.03 |
|
-6.03 |
|
4.61 |
|
3.22 |
|
2.56 |
|
1.6 |
|
1.53 |
|
-1.46 |
|
-1.6 |
|
-1.79 |
|
-2.13 |
|
-5.33 |
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