LoL Tier Lists, Champion Builds, Counters, and Stats.
Patch 9.4
Most recent update: 11 minutes ago
Platinum+ Solo Queue Plays: 540528
Platinum+ 3v3 Plays: 2041
Swain Build Guide (Top) - 589 matches this week
Starting Items:
Starting Items
These are Plat+ players' starting items for Swain.
We've taken the most popular starting items and sorted them by win rate.
Starting Items
These are Plat+ players' starting items for Swain.
We've taken the most popular starting items and sorted them by win rate.
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These are players' starting items for Swain.







Common First Items Purchased:
First Items Purchased
These are Plat+ players' few first purchases for Swain.
This is useful for finding out if players are buying things like BF swords or vamp sceptors before they finish other big items that often appear first in build guides.
We've taken the most popular first few items and sorted them by how often we've seen them. This should help provide some insight into how players build items.
First Items Purchased
These are Plat+ players' few first purchases for Swain.
This is useful for finding out if players are buying things like BF swords or vamp sceptors before they finish other big items that often appear first in build guides.
We've taken the most popular first few items and sorted them by how often we've seen them. This should help provide some insight into how players build items.
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These are players' few first purchases for Swain.




























































Swain Item Build:
Item Build
These are the items Plat+ players buy for Swain.
We've taken the most popular builds and sorted them by win rate. We've taken special care to take partial builds into account when determining "popular" builds; otherwise, you'd see weird final builds that are more representative of long / stalemate games than regular games.
Item Build
These are the items Plat+ players buy for Swain.
We've taken the most popular builds and sorted them by win rate. We've taken special care to take partial builds into account when determining "popular" builds; otherwise, you'd see weird final builds that are more representative of long / stalemate games than regular games.
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These are the full item builds players buy for Swain.
Item Stats:
Item Stats
These are the items that we find most often in Plat+ players' final inventories for Swain. The %'s are number of occurences in final inventories divided by total games with the champion.
Item Stats
These are the items that we find most often in Plat+ players' final inventories for Swain. The %'s are number of occurences in final inventories divided by total games with the champion.

95.42%

81.49%

70.46%

59.08%

37.52%

33.79%

25.81%

23.6%

18.68%

18.17%

16.81%

14.09%

13.07%

12.9%
Skill Order:
Skill Order
These are how Plat+ players' upgrade their skills for Swain.
We've taken the most popular skill orders and sorted them by win rate.
Skill Order
These are how Plat+ players' upgrade their skills for Swain.
We've taken the most popular skill orders and sorted them by win rate.
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These are how players' upgrade their skills for Swain.
Q |
W |
E |
R |
Max |
Summoner Spells:
Summoner Spells
These are the summoner spells used by Plat+ players' for Swain.
We've taken the most popular summoner spells and sorted them by win rate.
Summoner Spells
These are the summoner spells used by Plat+ players' for Swain.
We've taken the most popular summoner spells and sorted them by win rate.
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These are the summoner spells used by players' for Swain.




Reforged Runes:
Reforged Runes
These are the runes chosen by Plat+ players' for Swain.
We've taken the most popular runes and sorted them by win rate.
Reforged Runes
These are the runes chosen by Plat+ players' for Swain.
We've taken the most popular runes and sorted them by win rate.
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These are the runes chosen by players' for Swain.

Kleptomancy
After using an ability, your next attack will grant bonus gold if used on a champion. There's a chance you'll also gain a consumable.

Kleptomancy
Perfect Timing
Start the game with a Commencing Stopwatch that transforms into a Stopwatch after 10 min. Stopwatch has a one time use Stasis effect.
Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.
Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.

Perfect Timing
Minion Dematerializer
Start the game with 6 Minion Dematerializers that kill and absorb lane minions instantly. Minion Dematerializers are on cooldown for the first 240s of the game.
Absorbing a minion increases your damage by +4% against that type of minion permanently, and an extra +1% for each additional minion of that type absorbed.
Absorbing a minion increases your damage by +4% against that type of minion permanently, and an extra +1% for each additional minion of that type absorbed.

Minion Dematerializer
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Cosmic Insight

Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds

Manaflow Band
Gathering Storm
Every 10 min gain AP or AD, adaptive .
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Phase Rush
Hitting an enemy champion with 3 attacks or separate abilities within 3s grants 25 - 40% Movement Speed based on level and 75% Slow Resistance.
Duration: 3s
Cooldown: 15s
Duration: 3s
Cooldown: 15s

Phase Rush
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds

Manaflow Band
Transcendence
Gain 10% CDR when you reach level 10.
Each percent of CDR exceeding the CDR limit is converted to anadaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Each percent of CDR exceeding the CDR limit is converted to an

Transcendence
Gathering Storm
Every 10 min gain AP or AD, adaptive .
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Perfect Timing
Start the game with a Commencing Stopwatch that transforms into a Stopwatch after 10 min. Stopwatch has a one time use Stasis effect.
Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.
Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.

Perfect Timing
Minion Dematerializer
Start the game with 6 Minion Dematerializers that kill and absorb lane minions instantly. Minion Dematerializers are on cooldown for the first 240s of the game.
Absorbing a minion increases your damage by +4% against that type of minion permanently, and an extra +1% for each additional minion of that type absorbed.
Absorbing a minion increases your damage by +4% against that type of minion permanently, and an extra +1% for each additional minion of that type absorbed.

Minion Dematerializer

Grasp of the Undying
Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equal to 4% of your max health Heals you for 2% of your max health Permanently increase your health by 5
Ranged Champions: Damage, healing, and permanent health gained reduced by 40%.

Grasp of the Undying
Demolish
Charge up a powerful attack against a tower over 4s, while within 600 range of it. The charged attack deals 175 (+30% of your max health) bonus physical damage.
Cooldown: 45s
Cooldown: 45s

Demolish
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 15-40 less damage.
Duration: 3s
Cooldown: 45s
Duration: 3s
Cooldown: 45s

Bone Plating
Revitalize
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.

Revitalize

Nimbus Cloak
Shortly after casting your Ultimate, gain a decaying movement speed increase that lasts for 2.5s and allows you to pass through units.
Increase: 100 Movement Speed
Cooldown: 60s, reduced by Cooldown Reduction
Increase: 100 Movement Speed
Cooldown: 60s, reduced by Cooldown Reduction

Nimbus Cloak
Transcendence
Gain 10% CDR when you reach level 10.
Each percent of CDR exceeding the CDR limit is converted to anadaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Each percent of CDR exceeding the CDR limit is converted to an

Transcendence

Phase Rush
Hitting an enemy champion with 3 attacks or separate abilities within 3s grants 25 - 40% Movement Speed based on level and 75% Slow Resistance.
Duration: 3s
Cooldown: 15s
Duration: 3s
Cooldown: 15s

Phase Rush
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds

Manaflow Band
Transcendence
Gain 10% CDR when you reach level 10.
Each percent of CDR exceeding the CDR limit is converted to anadaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Each percent of CDR exceeding the CDR limit is converted to an

Transcendence
Gathering Storm
Every 10 min gain AP or AD, adaptive .
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Cheap Shot
Damaging champions with impaired movement or actions deals 8 - 40 bonus true damage (based on level).
Cooldown: 4s
Activates on damage occurring after the impairment.
Cooldown: 4s

Cheap Shot
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 2.5% + 2.5% per Bounty Hunter stack.
Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Healing reduced to one third for Area of Effect abilities.
Healing: 2.5% + 2.5% per Bounty Hunter stack.
Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Healing reduced to one third for Area of Effect abilities.

Ravenous Hunter

Kleptomancy
After using an ability, your next attack will grant bonus gold if used on a champion. There's a chance you'll also gain a consumable.

Kleptomancy
Magical Footwear
You get free Slightly Magical Boots at 10 min, but you cannot buy boots before then. For each takedown you acquire the boots 30s sooner.
Slightly Magical Boots give you an additional +10 Movement Speed.
Slightly Magical Boots give you an additional +10 Movement Speed.

Magical Footwear
Minion Dematerializer
Start the game with 6 Minion Dematerializers that kill and absorb lane minions instantly. Minion Dematerializers are on cooldown for the first 240s of the game.
Absorbing a minion increases your damage by +4% against that type of minion permanently, and an extra +1% for each additional minion of that type absorbed.
Absorbing a minion increases your damage by +4% against that type of minion permanently, and an extra +1% for each additional minion of that type absorbed.

Minion Dematerializer
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Cosmic Insight

Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds

Manaflow Band
Transcendence
Gain 10% CDR when you reach level 10.
Each percent of CDR exceeding the CDR limit is converted to anadaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Each percent of CDR exceeding the CDR limit is converted to an

Transcendence

Phase Rush
Hitting an enemy champion with 3 attacks or separate abilities within 3s grants 25 - 40% Movement Speed based on level and 75% Slow Resistance.
Duration: 3s
Cooldown: 15s
Duration: 3s
Cooldown: 15s

Phase Rush
Nimbus Cloak
Shortly after casting your Ultimate, gain a decaying movement speed increase that lasts for 2.5s and allows you to pass through units.
Increase: 100 Movement Speed
Cooldown: 60s, reduced by Cooldown Reduction
Increase: 100 Movement Speed
Cooldown: 60s, reduced by Cooldown Reduction

Nimbus Cloak
Transcendence
Gain 10% CDR when you reach level 10.
Each percent of CDR exceeding the CDR limit is converted to anadaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Each percent of CDR exceeding the CDR limit is converted to an

Transcendence
Gathering Storm
Every 10 min gain AP or AD, adaptive .
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Taste of Blood
Heal when you damage an enemy champion.
Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)
Cooldown: 20s
Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)
Cooldown: 20s

Taste of Blood
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 2.5% + 2.5% per Bounty Hunter stack.
Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Healing reduced to one third for Area of Effect abilities.
Healing: 2.5% + 2.5% per Bounty Hunter stack.
Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Healing reduced to one third for Area of Effect abilities.

Ravenous Hunter

Phase Rush
Hitting an enemy champion with 3 attacks or separate abilities within 3s grants 25 - 40% Movement Speed based on level and 75% Slow Resistance.
Duration: 3s
Cooldown: 15s
Duration: 3s
Cooldown: 15s

Phase Rush
Nimbus Cloak
Shortly after casting your Ultimate, gain a decaying movement speed increase that lasts for 2.5s and allows you to pass through units.
Increase: 100 Movement Speed
Cooldown: 60s, reduced by Cooldown Reduction
Increase: 100 Movement Speed
Cooldown: 60s, reduced by Cooldown Reduction

Nimbus Cloak
Transcendence
Gain 10% CDR when you reach level 10.
Each percent of CDR exceeding the CDR limit is converted to anadaptive bonus of 1.2 Attack Damage or 2 Ability Power.
Each percent of CDR exceeding the CDR limit is converted to an

Transcendence
Scorch
Your next ability hit sets champions on fire dealing 10 - 30 bonus magic damage based on level after 1s.
Cooldown: 10s
Cooldown: 10s

Scorch

Perfect Timing
Start the game with a Commencing Stopwatch that transforms into a Stopwatch after 10 min. Stopwatch has a one time use Stasis effect.
Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.
Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.

Perfect Timing
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Cosmic Insight
Swain Counter and Matchup Info:
Counters and Matchups
This section helps highlight champions that Swain usually wins against and champions that counter Swain.
Counters and Matchups
This section helps highlight champions that Swain usually wins against and champions that counter Swain.
Swain counters these champions in lane (20+ matches):
Champion | Win Rate | Plays |
---|---|---|
Malphite (Top) | 75.0% | 28 |
Sion (Top) | 67.31% | 52 |
Renekton (Top) | 63.64% | 22 |
Vladimir (Top) | 61.7% | 47 |
Urgot (Top) | 55.95% | 84 |
Show More Good Matchups
Swain counters these champions in lane (20+ matches):
Champion | Win Rate | Plays |
---|---|---|
Malphite (Top) | 75.0% | 28 |
Sion (Top) | 67.31% | 52 |
Renekton (Top) | 63.64% | 22 |
Vladimir (Top) | 61.7% | 47 |
Urgot (Top) | 55.95% | 84 |
Yasuo (Top) | 54.17% | 24 |
Irelia (Top) | 52.94% | 51 |
Swain is usually even in lane against these champions (20+ matches):
Champion | Win Rate | Plays |
---|---|---|
Darius (Top) | 51.11% | 45 |
Riven (Top) | 50.0% | 44 |
Sylas (Top) | 48.72% | 39 |
Swain is usually countered in lane against these champions (20+ matches):
Champion | Win Rate | Plays |
---|---|---|
Jax (Top) | 32.56% | 43 |
Kennen (Top) | 40.0% | 60 |
Jayce (Top) | 45.45% | 55 |
Yorick (Top) | 47.22% | 36 |
Show Stats Against All Champions in Any Lane
This shows how Swain does when any of the following champs are anywhere on the enemy team:
Champion | Win Rate | Plays |
---|---|---|
Singed | 100.0% | 1 |
Varus | 100.0% | 2 |
Tahm Kench | 100.0% | 3 |
Skarner | 100.0% | 1 |
Tryndamere | 87.5% | 8 |
Gangplank | 87.5% | 8 |
Illaoi | 85.71% | 7 |
Zyra | 84.62% | 13 |
Ryze | 84.0% | 25 |
Xerath | 83.33% | 24 |
Heimerdinger | 83.33% | 6 |
Rek'Sai | 80.0% | 5 |
Malphite | 78.95% | 19 |
Vi | 77.78% | 9 |
Azir | 75.0% | 4 |
Renekton | 75.0% | 16 |
Shen | 75.0% | 8 |
Warwick | 75.0% | 4 |
Diana | 71.43% | 7 |
Pantheon | 71.43% | 7 |
Corki | 71.43% | 14 |
Teemo | 69.23% | 13 |
Sion | 67.5% | 40 |
Garen | 66.67% | 6 |
Graves | 66.67% | 9 |
Dr. Mundo | 66.67% | 3 |
Neeko | 66.67% | 6 |
Kayle | 66.67% | 6 |
Fiddlesticks | 66.67% | 15 |
Jarvan IV | 65.96% | 47 |
Nunu & Willump | 65.38% | 26 |
Zac | 65.0% | 20 |
Taric | 63.64% | 11 |
Janna | 63.64% | 33 |
Blitzcrank | 62.5% | 16 |
Shyvana | 62.5% | 8 |
Bard | 62.5% | 16 |
Elise | 62.5% | 16 |
Cassiopeia | 62.5% | 16 |
Talon | 62.5% | 16 |
Thresh | 62.11% | 95 |
Syndra | 61.54% | 13 |
Xin Zhao | 61.54% | 26 |
Kassadin | 61.11% | 18 |
Pyke | 60.53% | 38 |
Miss Fortune | 60.0% | 10 |
Fiora | 60.0% | 10 |
Veigar | 60.0% | 5 |
Vel'Koz | 58.82% | 17 |
Jhin | 58.62% | 29 |
Kalista | 58.33% | 12 |
LeBlanc | 58.33% | 24 |
Brand | 58.33% | 12 |
Vayne | 57.45% | 47 |
Anivia | 57.14% | 7 |
Karthus | 56.52% | 23 |
Urgot | 56.36% | 55 |
Ashe | 55.56% | 9 |
Shaco | 55.56% | 9 |
Ornn | 55.56% | 9 |
Zoe | 55.56% | 27 |
Nasus | 55.56% | 9 |
Poppy | 55.56% | 9 |
Lucian | 55.21% | 96 |
Morgana | 54.84% | 31 |
Riven | 54.55% | 33 |
Sejuani | 54.17% | 24 |
Caitlyn | 53.85% | 52 |
Kindred | 53.85% | 13 |
Kha'Zix | 53.49% | 43 |
Darius | 53.33% | 30 |
Braum | 53.13% | 32 |
Twitch | 52.94% | 17 |
Ezreal | 52.7% | 74 |
Zed | 52.5% | 40 |
Lissandra | 51.61% | 31 |
Karma | 51.61% | 31 |
Kayn | 51.43% | 35 |
Jinx | 51.35% | 37 |
Vladimir | 50.94% | 53 |
Quinn | 50.0% | 4 |
Rakan | 50.0% | 6 |
Evelynn | 50.0% | 22 |
Katarina | 50.0% | 14 |
Maokai | 50.0% | 6 |
Yorick | 50.0% | 20 |
Ahri | 50.0% | 24 |
Irelia | 50.0% | 48 |
Wukong | 50.0% | 10 |
Master Yi | 50.0% | 8 |
Gnar | 50.0% | 4 |
Trundle | 50.0% | 2 |
Annie | 50.0% | 2 |
Kai'Sa | 49.23% | 65 |
Lee Sin | 49.15% | 59 |
Jayce | 48.89% | 45 |
Tristana | 48.78% | 41 |
Soraka | 48.48% | 33 |
Orianna | 48.39% | 31 |
Sylas | 47.92% | 48 |
Jax | 47.22% | 36 |
Gragas | 46.43% | 28 |
Yasuo | 46.15% | 65 |
Ivern | 44.83% | 29 |
Draven | 44.83% | 29 |
Hecarim | 44.44% | 9 |
Nocturne | 44.44% | 9 |
Fizz | 44.44% | 9 |
Rammus | 44.44% | 9 |
Olaf | 44.44% | 18 |
Malzahar | 44.44% | 18 |
Zilean | 42.86% | 21 |
Ziggs | 42.86% | 7 |
Nami | 42.37% | 59 |
Sivir | 42.22% | 45 |
Kog'Maw | 40.0% | 5 |
Leona | 40.0% | 20 |
Mordekaiser | 40.0% | 5 |
Akali | 40.0% | 5 |
Kled | 40.0% | 5 |
Taliyah | 40.0% | 5 |
Alistar | 39.29% | 28 |
Galio | 38.46% | 13 |
Nautilus | 37.5% | 8 |
Udyr | 37.5% | 8 |
Nidalee | 36.84% | 19 |
Lulu | 36.11% | 36 |
Kennen | 35.9% | 39 |
Lux | 35.29% | 17 |
Rengar | 35.14% | 37 |
Viktor | 35.0% | 20 |
Cho'Gath | 33.33% | 6 |
Sona | 33.33% | 18 |
Ekko | 30.77% | 13 |
Camille | 30.0% | 10 |
Xayah | 25.0% | 8 |
Twisted Fate | 23.08% | 13 |
Aatrox | 9.09% | 11 |
Aurelion Sol | 0.0% | 3 |
Volibear | 0.0% | 3 |
Amumu | 0.0% | 2 |
Rumble | 0.0% | 6 |
Teammates / Synergy:
Teammates / Synergy
This section helps highlight champions that Swain works well with.
Teammates / Synergy
This section helps highlight champions that Swain works well with.
Show Teammate Stats For Champions in Any Lane
This shows how Swain does when any of the following champs are anywhere on the champion's team:
Champion | Win Rate | Plays |
---|---|---|
Darius | 100.0% | 2 |
Maokai | 100.0% | 1 |
Akali | 100.0% | 1 |
Kennen | 100.0% | 1 |
Galio | 100.0% | 4 |
Volibear | 100.0% | 2 |
Ornn | 100.0% | 3 |
Rumble | 100.0% | 1 |
Nasus | 100.0% | 1 |
Heimerdinger | 100.0% | 1 |
Skarner | 100.0% | 1 |
Taric | 87.5% | 8 |
Aurelion Sol | 80.0% | 5 |
Aatrox | 80.0% | 5 |
Ekko | 80.0% | 5 |
Tahm Kench | 80.0% | 5 |
Leona | 77.78% | 18 |
Zoe | 75.0% | 24 |
Poppy | 75.0% | 4 |
Zed | 69.57% | 46 |
Bard | 69.23% | 13 |
Syndra | 66.67% | 9 |
Rakan | 66.67% | 9 |
Nautilus | 66.67% | 6 |
Sejuani | 66.67% | 12 |
Kalista | 66.67% | 9 |
Cho'Gath | 66.67% | 3 |
Sona | 66.67% | 12 |
Elise | 66.67% | 12 |
Olaf | 66.67% | 3 |
Shen | 66.67% | 3 |
Trundle | 66.67% | 3 |
Gangplank | 66.67% | 3 |
Braum | 64.86% | 37 |
Nunu & Willump | 64.71% | 51 |
Katarina | 63.64% | 22 |
Udyr | 63.64% | 22 |
LeBlanc | 62.5% | 16 |
Anivia | 62.5% | 8 |
Orianna | 62.5% | 16 |
Veigar | 62.5% | 8 |
Rengar | 61.9% | 21 |
Jayce | 61.11% | 18 |
Irelia | 61.11% | 18 |
Hecarim | 60.0% | 10 |
Rek'Sai | 60.0% | 5 |
Karthus | 60.0% | 15 |
Corki | 60.0% | 10 |
Jarvan IV | 59.46% | 37 |
Sylas | 59.38% | 32 |
Nami | 59.18% | 49 |
Gragas | 58.82% | 17 |
Tristana | 58.33% | 36 |
Morgana | 57.89% | 38 |
Soraka | 57.58% | 33 |
Lucian | 57.29% | 96 |
Urgot | 57.14% | 7 |
Master Yi | 57.14% | 7 |
Zac | 55.56% | 18 |
Sivir | 55.26% | 38 |
Jhin | 54.84% | 31 |
Lee Sin | 54.79% | 73 |
Caitlyn | 53.42% | 73 |
Cassiopeia | 53.33% | 15 |
Ryze | 53.33% | 15 |
Thresh | 52.38% | 84 |
Draven | 51.35% | 37 |
Vayne | 50.98% | 51 |
Kai'Sa | 50.82% | 61 |
Xayah | 50.0% | 8 |
Jax | 50.0% | 10 |
Miss Fortune | 50.0% | 12 |
Evelynn | 50.0% | 8 |
Vel'Koz | 50.0% | 28 |
Blitzcrank | 50.0% | 16 |
Lulu | 50.0% | 26 |
Pantheon | 50.0% | 6 |
Shaco | 50.0% | 8 |
Wukong | 50.0% | 8 |
Camille | 50.0% | 4 |
Warwick | 50.0% | 8 |
Kindred | 50.0% | 8 |
Jinx | 48.57% | 35 |
Yasuo | 48.0% | 75 |
Lux | 47.62% | 21 |
Alistar | 47.37% | 38 |
Xerath | 47.06% | 17 |
Kayn | 46.88% | 32 |
Twitch | 46.15% | 13 |
Nocturne | 46.15% | 13 |
Ahri | 46.15% | 13 |
Lissandra | 45.83% | 24 |
Pyke | 45.65% | 46 |
Malzahar | 45.45% | 11 |
Zyra | 45.45% | 11 |
Vladimir | 45.0% | 20 |
Ezreal | 45.0% | 80 |
Kassadin | 45.0% | 20 |
Kha'Zix | 44.44% | 45 |
Talon | 43.48% | 23 |
Ashe | 42.86% | 14 |
Viktor | 42.86% | 7 |
Fizz | 42.86% | 7 |
Janna | 42.86% | 42 |
Graves | 42.11% | 19 |
Twisted Fate | 41.67% | 12 |
Rammus | 41.67% | 12 |
Ivern | 40.91% | 22 |
Azir | 40.0% | 5 |
Ziggs | 40.0% | 5 |
Brand | 40.0% | 5 |
Xin Zhao | 39.47% | 38 |
Fiddlesticks | 35.71% | 14 |
Diana | 33.33% | 6 |
Malphite | 33.33% | 3 |
Amumu | 33.33% | 3 |
Karma | 31.82% | 22 |
Nidalee | 30.77% | 13 |
Zilean | 27.27% | 11 |
Shyvana | 25.0% | 4 |
Annie | 25.0% | 4 |
Taliyah | 20.0% | 5 |
Neeko | 20.0% | 10 |
Vi | 20.0% | 10 |
Renekton | 16.67% | 6 |
Riven | 16.67% | 6 |
Kled | 0.0% | 1 |
Kog'Maw | 0.0% | 1 |
Sion | 0.0% | 2 |
Win Rate:
Ban Rate:
Popularity:
Average K/D/A:
52.53%
0.18%
1.1%
5.2 / 5.5 / 7.0
Win Rate % History:
Ban Rate % History:
Pick Rate % History:
Recent Champion Changes:
Here's what we could find in recent patch notes for Swain.
Relevant Item Changes:
Here's what we could find in recent patch notes for items used often by Swain.
Show
Movement This Week
Win Rate
✔
Ban RatePopularity
|
13.1 |
|
10.62 |
|
10.22 |
|
9.78 |
|
9.5 |
|
-6.57 |
|
-7.13 |
|
-8.63 |
|
-9.17 |
|
-16.46 |
|
7.62 |
|
4.39 |
|
4.21 |
|
3.49 |
|
3.05 |
|
-3.6 |
|
-3.66 |
|
-3.84 |
|
-4.03 |
|
-6.03 |
|
4.61 |
|
3.22 |
|
2.56 |
|
1.6 |
|
1.53 |
|
-1.46 |
|
-1.6 |
|
-1.79 |
|
-2.13 |
|
-5.33 |
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