LoL Tier Lists, Champion Builds, Counters, and Stats.
Patch 8.8
Most recent update: 6 minutes ago
Platinum+ Solo Queue Plays: 4343038
Platinum+ 3v3 Plays: 22877
Sona Build Guide - 4 matches this week
Starting Items:
Starting Items
These are Plat+ players' starting items for Sona.
We've taken the most popular starting items and sorted them by win rate.
Starting Items
These are Plat+ players' starting items for Sona.
We've taken the most popular starting items and sorted them by win rate.
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Common First Items Purchased:
First Items Purchased
These are Plat+ players' few first purchases for Sona.
This is useful for finding out if players are buying things like BF swords or vamp sceptors before they finish other big items that often appear first in build guides.
We've taken the most popular first few items and sorted them by how often we've seen them. This should help provide some insight into how players build items.
First Items Purchased
These are Plat+ players' few first purchases for Sona.
This is useful for finding out if players are buying things like BF swords or vamp sceptors before they finish other big items that often appear first in build guides.
We've taken the most popular first few items and sorted them by how often we've seen them. This should help provide some insight into how players build items.
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Sona Item Build:
Item Build
These are the items Plat+ players buy for Sona.
We've taken the most popular builds and sorted them by win rate. We've taken special care to take partial builds into account when determining "popular" builds; otherwise, you'd see weird final builds that are more representative of long / stalemate games than regular games.
Item Build
These are the items Plat+ players buy for Sona.
We've taken the most popular builds and sorted them by win rate. We've taken special care to take partial builds into account when determining "popular" builds; otherwise, you'd see weird final builds that are more representative of long / stalemate games than regular games.
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Not enough build order data yet.
Item Stats:
Item Stats
These are the items that we find most often in Plat+ players' final inventories for Sona. The %'s are number of occurences in final inventories divided by total games with the champion.
Item Stats
These are the items that we find most often in Plat+ players' final inventories for Sona. The %'s are number of occurences in final inventories divided by total games with the champion.

100.0%

50.0%

50.0%

50.0%

25.0%

25.0%

25.0%

25.0%

25.0%

25.0%

25.0%

25.0%

25.0%
Not Enough Skills Data
Summoner Spells:
Summoner Spells
These are the summoner spells used by Plat+ players' for Sona.
We've taken the most popular summoner spells and sorted them by win rate.
Summoner Spells
These are the summoner spells used by Plat+ players' for Sona.
We've taken the most popular summoner spells and sorted them by win rate.
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Reforged Runes:
Reforged Runes
These are the runes chosen by Plat+ players' for Sona.
We've taken the most popular runes and sorted them by win rate.
Reforged Runes
These are the runes chosen by Plat+ players' for Sona.
We've taken the most popular runes and sorted them by win rate.
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Summon Aery
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Damage: 20 - 60 based on level (+0.10 AP and +0.15 bonus AD )
Shield: 30 - 80 based on level (+0.25 AP and +0.40 bonus AD )
Aery cannot be sent out again until she returns to you.
Damage: 20 - 60 based on level (+
Shield: 30 - 80 based on level (+
Aery cannot be sent out again until she returns to you.

Summon Aery
Nullifying Orb
When you take magic damage that would reduce your Health below 30%, gain a shield that absorbs 40 - 120 magic damage based on level (+0.10 AP and +0.15 bonus AD ) for 4s.
Cooldown: 60s
Cooldown: 60s

Nullifying Orb
Celerity
Gain 4% increased Movement Speed and add 8% of your Bonus Movement Speed to your AP or AD, adaptive (based on level).

Celerity
Scorch
Your next ability hit sets champions on fire dealing 30 - 60 bonus magic damage based on level after 1s.
Cooldown: 20s
Cooldown: 20s

Scorch

Revitalize
Heals and shields are 5% stronger and increased by an additional 10% on targets below 40% health.

Revitalize
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 20-50 less damage.
Duration: 3s
Cooldown: 45s
Duration: 3s
Cooldown: 45s

Bone Plating

Summon Aery
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Damage: 20 - 60 based on level (+0.10 AP and +0.15 bonus AD )
Shield: 30 - 80 based on level (+0.25 AP and +0.40 bonus AD )
Aery cannot be sent out again until she returns to you.
Damage: 20 - 60 based on level (+
Shield: 30 - 80 based on level (+
Aery cannot be sent out again until she returns to you.

Summon Aery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds

Manaflow Band
Celerity
Gain 4% increased Movement Speed and add 8% of your Bonus Movement Speed to your AP or AD, adaptive (based on level).

Celerity
Gathering Storm
Every 10 min gain AP or AD, adaptive .
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Revitalize
Heals and shields are 5% stronger and increased by an additional 10% on targets below 40% health.

Revitalize
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 20-50 less damage.
Duration: 3s
Cooldown: 45s
Duration: 3s
Cooldown: 45s

Bone Plating

Summon Aery
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Damage: 20 - 60 based on level (+0.10 AP and +0.15 bonus AD )
Shield: 30 - 80 based on level (+0.25 AP and +0.40 bonus AD )
Aery cannot be sent out again until she returns to you.
Damage: 20 - 60 based on level (+
Shield: 30 - 80 based on level (+
Aery cannot be sent out again until she returns to you.

Summon Aery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds

Manaflow Band
Celerity
Gain 4% increased Movement Speed and add 8% of your Bonus Movement Speed to your AP or AD, adaptive (based on level).

Celerity
Scorch
Your next ability hit sets champions on fire dealing 30 - 60 bonus magic damage based on level after 1s.
Cooldown: 20s
Cooldown: 20s

Scorch

Revitalize
Heals and shields are 5% stronger and increased by an additional 10% on targets below 40% health.

Revitalize
Chrysalis
Start the game with an extra 60 health. At 4 takedowns, consume that health to gain an adaptive bonus of 9 Attack Damage or 15 Ability Power.

Chrysalis

Conqueror
After 4 seconds in combat, your first attack against an enemy champion grants you 10-35 attack damage, based on level, for 3 seconds and converts 20% of your damage to champions to true damage.
Melee Only: Damaging enemy champions refreshes this buff.

Conqueror
Overheal
Excess healing on you becomes a shield, for up to 10% of your total health + 10.
Shield is built up from 30% of excess self-healing, or 300% of excess healing from allies.
Shield is built up from 30% of excess self-healing, or 300% of excess healing from allies.

Overheal
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).
Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity
Last Stand
Deal 5%-12% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 10 Lethality and 8 Magic Penetration for 5s.
Cooldown: 4s
Cooldown: 4s

Sudden Impact
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 2.5% + 2.5% per Bounty Hunter stack.
Earn a Bounty Hunter stack the first time you get a takedown on each enemy champion.
Healing reduced to one third for Area of Effect abilities.
Healing: 2.5% + 2.5% per Bounty Hunter stack.
Earn a Bounty Hunter stack the first time you get a takedown on each enemy champion.
Healing reduced to one third for Area of Effect abilities.

Ravenous Hunter
Sona Counter and Matchup Info:
Counters and Matchups
This section helps highlight champions that Sona usually wins against and champions that counter Sona.
Counters and Matchups
This section helps highlight champions that Sona usually wins against and champions that counter Sona.
Sona counters these champions in lane (20+ matches):
Not Enough Data
Sona is usually even in lane against these champions (20+ matches):
Not Enough Data
Sona is usually countered in lane against these champions (20+ matches):
Not Enough Data
Teammates / Synergy:
Teammates / Synergy
This section helps highlight champions that Sona works well with.
Teammates / Synergy
This section helps highlight champions that Sona works well with.
Win Rate:
Ban Rate:
Popularity:
Average K/D/A:
25.0%
0.1%
0.2%
1.0 / 6.3 / 6.0
Win Rate % History:
Ban Rate % History:
Pick Rate % History:
Recent Champion Changes:
Relevant Item Changes:
Show
Movement This Week
Win Rate
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Ban RatePopularity
|
2.71 |
|
2.6 |
|
2.57 |
|
2.12 |
|
1.88 |
|
-1.25 |
|
-1.49 |
|
-1.56 |
|
-2.11 |
|
-2.71 |
|
20.14 |
|
4.51 |
|
3.72 |
|
2.8 |
|
2.7 |
|
-1.94 |
|
-2.51 |
|
-3.7 |
|
-8.42 |
|
-8.42 |
|
10.2 |
|
4.28 |
|
2.87 |
|
1.67 |
|
1.48 |
|
-1.08 |
|
-1.09 |
|
-1.13 |
|
-1.13 |
|
-2.35 |
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